Sunday, April 29, 2012

Games for May

The last club night before Legionary.  Those not raiding Rygas for scenery will be playing either Pike and Shot (ye olde Shotte?) or GASLIGHT.  However as GASLIGHT depends on me finding my rulebook, it might be something else.  Hey ho.

Wednesday, April 25, 2012


Dave’s 1859-1871 Black Powder Specific Rules
Currently on trial at the club and may receive some adjustments

Effective
Range
BP Range
(4cm=100yds)
Notes
Smoothbore Musket (SML)
200yds
8cm
More effective than its flintlock predecessor.
Rifled Musket (RML)
400yds
16cm
Covers the majority of all RMLs in the period.
Lorenz RML
1000yds
40cm
The Austrian weapon of the period, perhaps one of the best RMLs ever.
Dreyse (RBLD)
600yds
24cm
The Prussian weapon for the period.
Chassepot (RBLC)
1000yds
40cm
The devastating FPW weapon.
Smoothbore Medium Arty
1200yds
48cm
Smoothbore Heavy Arty
1800yds
72cm
RML Arty
2400yds
96cm
Krupp Arty
3600yds
144cm
The German breech loading artillery.
Mitrailleuse
800yds
32cm
French FPW secret weapon m/c gun.
1.                   Numbers in [square] brackets indicate battalions of infantry, regiments of cavalry or batteries of artillery; one stand each on the table top. Units will fight either as separate stands in the case of light infantry, cavalry regiments or batteries; or will fight in formations of three stands representing a regiment or brigade – this is the standard default for the majority of line infantry.

2.                   Single cavalry units were vulnerable to modern firepower but potentially useful if they were able to catch infantry and arty in the flanks, thus they are given marauder status to allow this. When cavalry units are combined into “brigades” of three units they will no longer be classed as marauders (they will need good leadership to keep them under control and hence can no longer roam around the battlefield). H-to-H and Stamina adjusted as per ORBATS.

3.                   Cavalry were not expected to frontally charge breach loading infantry (Dreyse or Chassepot). If they did they usually got slaughtered. However, on a few occasions the shear surprise was worth a last ditch effort. Roll a d6, if 6 then charge can be declared and conditions are good (order still needs to be given by the commander, so it may not go ahead) – infantry are caught “surprised” and cannot issued closing fire.

4.                   All Dreyse and Chassepot troops are consider Sharpshooters allowing them to roll one missed shot. This represents high fire rate of the breach loading weapons.

5.                   All Dreyse and Chassepot troops can go prone. They need an order to change formation to/from prone.
a.        -1 to save from shooting
b.       If charged frontally then can attempt to stand, needs successful command roll
c.        If charged & contacted when prone then no closing fire
d.       If charged & contacted when prone then -1 to hit enemy troops in H-to-H

6.                   1859 French (Elan) and 1866 Austrians (Stosstaktik) Infantry tactics meant that they favoured the bayonet over firepower. Thus for line troops, if they are in attack column in each of their respective periods they have +1 command and +2 when charging (as opposed to the usual +1).

7.                   1870/1 Mitrailleuse must deploy next to artillery and cannot be attached directly to infantry formations. Although best used as an infantry support weapon the French did not fully understand its capability and because it looked like and arty piece it was given to the gunners – duh!
15mm 1866 Federal (VII) Corps
Well one division of them with three inf bdes and one cav bde, including some Hanoverian supports. These are fresh off the painting block and will appear at the club on 25th April. Trying out some Black Powder modifications for this period prior to the Legionary Show on 5th May. Also soon to appear will be the Bavarians and Prussians and some of their friends.

Federal VII Corps 1866

Thursday, April 19, 2012

Games for 25/04

Games for next week are Pathfinder for half the club and Black Powder for the other half. Others without games make your own arrangements.

Legionary ticket sales going well with WFB nearly sold out. Only 2 weeks to go!

Thursday, April 12, 2012

Games for next week

Games for 18/04 are "something pretty" (Marlburian?) with Black Powder with Rob, Brett, Trainset, Dave, Taff and Vince; and HotT with JDE, Bradley and Bookmark.

Legionary is going well - 20 traders, 12 games, and tournament tickets selling steadily. Less than a month now.

See you next Wednesday!

Thursday, April 05, 2012

Games for 11/04

Games for next week are more BFG with James and Bradley; possibly with Mick watching; Flames of War 3rd ed with Vince and Andy B; WW1 Naval (Navel?) with Rob, Brett, Taff, Bookmark, and Tom if no one wants to play his Modern skirmish.